Monday, January 31, 2011

[Week 5] Sketch 1 Idea Proposal

Sketch 1
Sketch 1 is our first project that will be one week long. The task is to design a responsive environment and the theme is touching space. We will be using a camera to capture gestures and they will be manipulated in Max 5 and projected as a virtual environment. We will be working in teams of three for this project

Our Idea:
After proposing and deliberating the idea with our instructor, we have decided to make our responsive environment a virtual interface where two participants will interact with a balloon.

Two players will bounce a balloon back and forth. When the balloon hits the bottom of the screen, it pops. Another balloon falls down from the top of the screen. When the balloon is in contact with a hand, the player has to “bump” the balloon to the other player. If the player bumps the balloon too hard, the balloon will pop. If the player bumps it too gently, the balloon will only go forward a bit and then fall down to the ground (and pop).

Qualities of motion:
-hard collision (when player hits balloon hard)
-soft collision (when player hits balloon gently)

Initial Idea Proposals:
1. Balloon Popping environment:
This is a fun and simple idea where helium filled balloons are projected on the screen and they are flying up and away. There participant is suppose to jump to reach the balloon and poke it to pop the balloon. However, the problem with this idea is that the participant in a real-world situation is able to pop a balloon in many other ways than poking it. The idea was inspired by the Wii Play shooting range game, where the user has to shot all the balloons.


2. Wiping algae environment:
This is an alternative idea as i thought that the wiping motion maybe a fun action because it takes the whole arm strength. A projector will project a screen filled with dirty algae and the participant will use their hands to wipe away algae to discover a underwater world of fish. The algae will constantly form on the screen.This idea was inspired by the facebook game Fish World, where users will need to clean the tank with a sponge to get rid of the green splotches of algae.






IAT 320 Body Interface Blog

I am a third year Interactive Arts & Technology student taking IAT 320 Body Interface with instructor Greg Corness at Simon Fraser University for Spring 2011 term. The purpose of this blog is to document and record my ideas, assignments, and projects. Throughout the course, we will be learning interactive interfaces such as responsive environment and interactive skin, involving soft circuits. To help us implement these interfaces, we will be working with Max 5 and Arduino. Stay tune for more posts.